
You can activate that button at any time of your choosing to activate an ultimate mode that transforms your basic attack into a new upgraded version. “When the meter is full a new ultimate button becomes available. “As you use your basic attack you charge up a meter that sits around the rim of your basic attack button,” Cheng said. On Reddit, Diablo: Immortal game designer Wyatt Cheng explained how Ultimates will work.

Part of that may have been the newly playable Demon Hunter class, while I also enjoyed the flashy new ultimates, and the rapid-fire looting and leveling up, of this year’s demo. While I was certainly more enthusiastic about my time with Diablo 4, which has a darker, Diablo 2-era look and intriguing new things to do in its massive world map, Immortal was more fun than I recall in 2018. “The soul of Diablo doesn’t feel present.”

“ feels like it’s missing the sense of satisfaction that comes each time you crumple a demon corpse in every other Diablo game,” we said last year. I shared my colleague Ryan Gilliam’s tepid reaction from last year’s showing that Immortal was. I played Immortal at BlizzCon 2018 and walked away unenthused by the touchscreen-based Diablo at the time.

But a year later, Diablo: Immortal is looking pretty good, actually, and it might just be a good fit for the Diablo fan looking to get some hack-and-slash looting in on the go. Diablo: Immortal got the hell out of the way of Diablo 4 at BlizzCon 2019 this weekend, a smart choice by Blizzard after last year’s infamous and poorly received reveal of the mobile Diablo spinoff.
